Marathon Boosting: Every Service, What Counts as a Run and Prices

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A moonlit industrial compound beneath Tau Ceti IV skies in Marathon.
Image: Bungie.
An armed crew moving through a flooded forest in Marathon.

Short answer. Marathon boosting means a CarrySquad player runs zones, Cryo Archive or progression on your Runner, or plays them with you through Play with our team, and a zone run counts only when your Runner makes a successful exfil. Zone runs cost $9 each, Cryo Archive starts at $20 a run and a Compiler kill is $65.

Last checked: November 9, 2026.

Image: Bungie.

A Runner crouching with a compact weapon beside a hovering drone in Marathon.

Get the run that keeps going wrong

Cryo Archive from $20 a run, Compiler kill $65. Played by hand, without any bots or cheats.

Image: Bungie.

What you can order

Marathon boosting is a set of separate services, and each one matches one part of the game. You order the part that stops you, not a package.

  • Zone runs. Perimeter, Dire Marsh, Night Marsh and Outpost, from 1 to 10 runs per order. Each run is a full extraction run on your Runner, and it counts only after exfil.
  • Cryo Archive. Four ways to order it: a Normal Run, a Vault Run, a Compiler kill, or all seven Vaults and the boss. If you cannot queue yet, the Unlock Access add-on gets your Runner to level 25 with all six factions first.
  • Compiler Kill. The Compiler on its own, from 1 to 5 kills, with add-ons for looting the Compiler Trace and for reaching Security Clearance Level 4 or 5 in the run.
  • Progression. Reward Pass levels, Cradle levels up to 70, Faction levels up to 30 for the faction you choose, and Credits from 1,000 to 100,000.
  • Mastery challenges. Each challenge for a Runner shell is a separate option with its own price. One challenge does not complete the whole Mastery set; to finish Recon Mastery, for example, you select all five.

If you want to know how the end-game zone works before you order, our Cryo Archive guide covers requirements, Vaults, Security Clearance and exfil. For progression, read how the Cradle levels up and how faction rep and contracts work.

What counts as a run

This is the question that decides whether a boost is worth it, so here is the rule from our zone and Cryo Archive cards. A completion in your order is one run that ends with your Runner making a successful exfil. If your Runner dies or does not make exfil, that run does not count toward your order, and we replay it at no extra cost. You pay for runs that finished, not for attempts.

What is not guaranteed is the loot. Drops in Marathon are random, so we cannot promise a specific weapon, mod or item from a run. Whatever your Runner extracts stays on your account. On Cryo Archive, the same exfil rule applies to a Normal Run and a Vault Run; the Compiler kill and “All 7 Vaults & Boss kill” options guarantee the kill and the Vaults they name.

How an order works

  • We play on your account (default). A CarrySquad player logs in and plays the runs on your Runner. That is why the Requirements on most of these cards say “Account access (not needed with Play with our team)”.
  • Play with our team. Our players join your crew and you play the runs together, without sharing your login. It adds 50% on zone runs and progression, and 80% on Cryo Archive and Compiler Kill.
  • Optional add-ons. Priority (+20%) and Stream (+10%) can be added to any order.

After checkout you get a link to your Service Dashboard by email. A player is assigned to your order and talks to you in the dashboard chat, where you agree on the platform (Steam, PlayStation 5 or Xbox Series X|S), the details and the schedule. Every run is played by hand, without bots or cheats, with progress updates as the order goes, and the dashboard and an email tell you when it is done.

Check the access requirements before you order Cryo Archive or the Compiler. Our card lists Runner Level 25, all six factions unlocked and an equipped loadout worth at least 5,000 credits. That is the value of the gear you bring, not an extra fee. The zone cards list their own unlocks, for example Runner Level 3 for Dire Marsh.

Why players order now

The Nightfall Refresh on October 6, 2026 reset Runner, Cradle and Faction levels, Priority Contracts, Rank, vault contents and zone access (Bungie, Marathon Update 1.1.9.2). Everyone started over, so levels, faction rep and zone access all have to be earned again. The NuCaloric Reward Pass came with the same update at no extra cost to owners, and Bungie says it will not be time-limited (Bungie, Nightfall Refresh and Symbiosis Roadmap), so pass levels have no deadline.

Cryo Archive has a weekly window. Bungie runs it every week from Thursday, starting October 15, and it ends on Mondays instead of Sundays (Bungie, Roadmap). Order early in the week’s window if you want the run that week.

Next is Symbiosis on December 8, 2026. Bungie says it brings Marathon’s first permanent PvE experience, an expanded Perimeter and a new shell, Bishop, and that it will share a deeper look before the update launches (Bungie, Roadmap). The expanded Perimeter includes a pinnacle encounter with the Tick Queen, which Bungie calls “our largest combatant yet” (Bungie, The Future of Marathon). Bungie has not published the rewards or rules of the new PvE mode yet, so we will add services for it only after it is live.

Marathon boosting prices

Prices from the live calculators on November 8, 2026. “From” is the cheapest option you can buy on its own; the calculator shows the full price before checkout.

Cryo Archive add-ons: Unlock Access (Runner Level 25 and factions) +$59, a Cryo Contract +$15, and Vault keys from $20. Play with our team adds 50% (80% on Cryo Archive and Compiler Kill), Priority 20%, Stream 10%. All zone runs are on one page: Marathon raid boosting.

Which service to pick

  • You keep dying before exfil. Order zone runs at $9 each. You pay only for runs that end with exfil, and failed ones are replayed.
  • You want the Compiler. Compiler Kill for $65, or the Compiler kill option on Cryo Archive for the same price. Two kills cost $124.
  • You want Cryo Archive loot. A Normal Run from $20, or a Vault Run for $50. Loot is random, so more runs mean more chances.
  • You cannot queue Cryo Archive yet. Add Unlock Access (+$59), or order Factions Leveling and Cradle levels on their own.
  • You are rebuilding after the reset. Cradle levels from $2, Faction levels from $3, Reward Pass levels from $3, Credits at $1 per 1,000.
  • You want to play, not watch. Add Play with our team to any order and run it with our players in your crew.

FAQ

How much does Marathon boosting cost?

On November 8, 2026: zone runs $9 each, Cryo Archive from $20 a run, Compiler kill $65, Cradle levels from $2, Reward Pass levels from $3, Faction levels from $3. Play with our team adds 50%, or 80% on Cryo Archive and Compiler Kill.

Does a failed run count?

No. A run counts only when your Runner makes a successful exfil. If the Runner dies or misses exfil, we replay that run at no extra cost.

Is loot guaranteed?

No. Drops are random, so we cannot promise a specific weapon, mod or item. Everything your Runner extracts stays on your account.

Do I have to share my account?

Only for the default option, where our player plays on your Runner. With Play with our team, our players join your crew and you keep your login to yourself.

Will Symbiosis change this?

Symbiosis arrives on December 8, 2026 with a permanent PvE mode, an expanded Perimeter and the Bishop shell. Bungie has not published the rewards or rules of the PvE mode yet; we will update the services after launch.

A Runner beneath insulated pipes in a yellow-lit Cryo Archive corridor in Marathon.

Pay for runs that make exfil

Zone runs $9 each, or Cryo Archive from $20 a run.

Image: Bungie.