Last Wish Raid Guide: Every Encounter from Kalli to the Queenswalk
Every Last Wish encounter step by step, from Kalli to the Queenswalk, plus loot and crafting.

Short answer. Last Wish is the Forsaken raid in the Dreaming City: you fight Kalli, Shuro Chi, Morgeth, the Vault and Riven of a Thousand Voices, then carry Riven's heart out in the Queenswalk. You need the Forsaken Pack to play it, and its Legendary weapons are craftable.
Last checked: November 1, 2026.

Last Wish, cleared on your account
Full raid $29. Riven only $19. Played by hand, without any bots or cheats.
Kalli, the Corrupted
Goal: finish your plate, then damage Kalli and hide behind a door every time she wipes the room.
- Clear the short jumping puzzle. Kalli starts in the center, next to six symbols.
- Each player stands on an outer plate whose symbol matches one in the center. That starts the encounter.
- Every plate has three sections, and two of them spawn a small black orb. Standing on an orb's section when it explodes kills you, so move to the safe section each time new orbs appear.
- After a few rotations a Ravenous Taken Knight spawns. Kill it to complete your plate, then meet the team in the center for damage.
- During damage, six doors open, one player per door. Anyone outside a door when they close dies to Kalli's wipe.
- Damage continues after the doors reopen, with adds in the center, and the doors come twice more.
- If Kalli survives, go back to the plates.
Shuro Chi, the Corrupted
Goal: bring Shuro Chi down across three floors without letting her wipe the team.
- A four-minute timer starts. Fight through the Taken until you find the Eye of Riven enemy. It drops the Eye of Riven relic, which interrupts Shuro Chi's wipe.
- Whoever used the Eye can't pick up another for 90 seconds.
- When Prism weapons spawn, three players pick them up and aim them at each other to make a triangle around Shuro Chi. Now she can be damaged.
- After one health bar Shuro Chi tries to wipe the team. Interrupt it with the Eye and she teleports away. Repeat for the second bar.
- In the puzzle room, the active picture on the wall is missing four pieces that match buttons on the floor. Stepping on a button hurts you, and once you step off a button you can't use it again until you die and respawn.
- Finish all three pictures to reset the timer and open the next floor. Repeat until Shuro Chi falls.
Morgeth, the Spirekeeper

Goal: pick up Taken Strength until damage opens, without letting a frozen teammate die.
- Clear the third jumping puzzle. Morgeth is immune until damage starts.
- Morgeth keeps spawning Taken Strength drops. Every drop left on the ground powers Morgeth, and if that power reaches 100, the team wipes.
- Picking one up gives you a Taken Strength stack. A third stack kills you.
- Holding Taken Strength makes you a target for Umbral Enervation, which freezes you and kills you unless someone cleanses you quickly.
- To cleanse, a player with no Taken Strength kills a Taken captain for the Eye of Riven, goes to the frozen teammate and presses grenade. They take over that teammate's Taken Strength.
- After ten Taken Strength pickups, damage starts. When Morgeth tries to wipe the team, cancel it with the Eye of Riven's super. Repeat until Morgeth falls.
What wipes teams: drops left on the ground until Morgeth's power fills up.
The Vault
Goal: cleanse the three outer rooms, three times over, to open the Vault.
- The center room has a plate for each of the three connected rooms. When all three plates are held, the machine in the middle shows each player on a plate three symbols.
- Your middle symbol also sits to the left or right of another player's sequence. Left means that room needs a Penumbra cleanse, right means Antumbra.
- Kill a Taken captain for the Eye of Riven. It tells you whether you carry Penumbra or Antumbra.
- Take it to the matching plate to complete that cleanse. Repeat for every plate that needs one.
- Run the whole cycle three times to unlock the Vault.
Riven of a Thousand Voices
Goal: make Riven flinch, learn which eyes are weak, and shoot only those.
- Everyone stands on a plate. The plates open, the team falls and splits into two groups of three, each in its own room. Riven can enter either one.
- In the room without Riven, clear the waves and kill the Taken captain for the Eye of Riven. The Eye holder sees a repeated symbol and calls it to a teammate on the pillar at the back, who guides them to that symbol to cleanse it.
- In Riven's room, she attacks with her claw or with fire breath. Shoot the claw while it's stuck in the ground, or shoot her mouth after the fire breath, to make her flinch.
- A flinch shows which two of her eyes are weak spots before she moves to the other room. That team shoots her mouth until it closes, then shoots only those two eyes. A wrong eye wipes the team.
- Both groups go up a floor and repeat, then regroup for the last phase: the same idea, with six eyes to remember instead of two.
- On her last health bar the team is sent to a jumping puzzle with a Taken Strength orb at the end. Touch it to get back, shoot Riven until she's down, then run into her mouth and shoot her heart.
Riven is the last boss of Last Wish, and a Riven-only run is $19.
Queenswalk
Goal: carry Riven's heart to the pool at the end.
- The heart picks one carrier at a time. It's the only protection from the Creeping Darkness that now covers the area.
- When the carrier can't hold it any longer, they're teleported inside the heart and another player has to take it. Stand too close to a carrier when they're teleported and you go inside too.
- Players inside fight Taken and refresh the current carrier's timer by grabbing a Taken Strength orb. It works once per carrier, so the longer they wait, the more time the next carrier gets.
- Put the heart in the pool at the end and the raid is complete.
Loot and crafting

One Thousand Voices, an Exotic Fusion Rifle, comes only from Last Wish. If you don't want to wait on the drop, a One Thousand Voices guaranteed run is $80.
Last Wish has no Master mode, so the weekly rotation decides your loot. In the weeks it's one of the two featured raids, every Standard encounter and challenge drops a Deepsight weapon or top-tier armor. In other weeks Standard gives you a chance at Deepsight and lower-tier armor, while challenges still pay Deepsight weapons and top-tier armor.
Since Update 9.7.0 you can also focus Last Wish armor at Hawthorne in the Tower for ten Spoils of Conquest per piece.
Last Wish's Legendary weapons are craftable. Unlock a weapon's Pattern with Deepsight drops; the weekly O Deepsight Mine quest asks you to clear the whole raid and then lets you buy one weapon you've already earned, with Deepsight. A crafted weapon can then be raised toward Gear Tier 5 under Weapon Level Boost and reshaped at the crafting table. What's still weekly in raids and dungeons covers the farming limits.
Next raid on your list? We have guides to Vault of Glass, King's Fall and Crota's End.
Last Wish prices
- Full raid$29
- Riven final boss kill only$19
- Petra's Run$119
- One Thousand Voices, guaranteed$80
- All challengesadd-on +$29
- Hidden chestsadd-on +$10
FAQ
How many encounters does Last Wish have?
Five, plus the Queenswalk: Kalli, Shuro Chi, Morgeth, the Vault and Riven of a Thousand Voices, then you carry Riven's heart to the end.
What are the Last Wish challenges?
Five: Summoning Ritual, Which Witch, Forever Fight, Keep Out and Strength of Memory.
Is Last Wish in the Dreaming City?
Yes. Since Update 9.7.0, raids have their own Raids and Dungeons node in Destinations, and Last Wish needs the Forsaken Pack, which is also part of Destiny 2: The Collection.
What is Eyes, Mouth, Heart in Last Wish?
One Triumph: defeat Riven after progressing back to the top of the chamber. That's the last phase of Riven of a Thousand Voices.
Can you enter wishes at the Wishing Wall in Last Wish?
Yes. Mara's Cipher requires you to enter a valid sequence and activate the Wishing Wall inside the raid.

Last Wish, start to finish
Full raid $29, plus all challenges for +$29. Or take Petra's Run at $119.